Associate Artist Andy Abbott explores the future of work in Pendle through immersive digital technology.
In 2018, In-Situ were commissioned by Pendle Borough Council to create an artist-led series of films introducing secondary school pupils to the workplace as part of their #makeitinpendle campaign.
Andy Abbott filmed in the workplaces of five leading local creative manufacturers; Silent Night, Hope Technologies, Higherford Mill, Fence Gate and Lodge and Barnfield Construction. These immersive films, viewed through virtual reality headsets, each feature a 360 degree tour of workplaces by business owners and staff, including the factory floor, professional kitchen, artist studio and technology lab. These films will be used as a first step prior to work experience, for secondary school pupils thinking about future careers in Pendle.
Image Credit - Lee Smillie
As an Associate Artist, working on a long term research project with In-Situ, Andy has taken these as the starting point for a wider piece of immersive, digital work that explores the Future of Work in Pendle and East Lancashire, bringing local young people, adults not in education or employment and local businesses into a dialogue around unemployment and careers, as well as the future of renumeration, value and the distribution of opportunities.
As part of the research Andy is creating 'Dreamwork: Pendle' a 'verbatim video game' in which the player explores the Future of Work in Pendle. The content is generated through conversations, workshops and research with employers, young people and organisations in the area.
Artist Andy Abbott creates immersive digital experience that connect people and place. His recent social projects include Lutopia (2018) - an immersive video game environment with local people in Luton combining a fantasy and real life versions of the town, What the Walls Say, Oxford (2018) and Centre for Dark Matter, Wakefield (2016).